Deadlock, Valve’s free-to-play shooter blending MOBA tactics with hero flair, just landed its biggest 2026 update . Dropped last week, the patch reshapes matches through smarter UI and hero tweaks that players chased for months. Concurrent players surged to almost 100,000, a two-year high fueled by new hero Rem’s launch.
The rollout came after whispers of delays pushed back a December target. Valve dev Yoshi confirmed on Discord that January marked the real drop, packing leaks like new heroes and mode hints into reality.
GamingonLinux broke down the upgrades: settings got a full rework, player portraits now react to action, and kill streaks flash live. Damage numbers sharpened up, too, giving fights crisper feedback without bloating screens.
Rem’s arrival stole the show . This ranged damage dealer climbed the Steam charts fast, pulling casuals and pros alike into lobbies packed shoulder-to-shoulder.
Community Gripes Clash Cheers
Not every change landed smoothly. Reddit threads lit up over HUD tweaks that some called “nails on a chalkboard,” with uglier fonts and cluttered overlays straining eyes mid-fight. One top post racked up votes questioning if the visual pass hurt readability, especially on smaller monitors.
Tracklock noted smaller January tweaks like respawn timer cuts and Urn adjustments, plus a Kinetic Dash nerf that split mains.
Veteran players shared war stories of grinding pre-patch metas, only to adapt again as Valve iterated. YouTube creator Andrew Chicken speculated on post-patch shifts, wishing for map overhauls that stayed sidelined.
Yet positives drowned out noise: Steam reviews ticked up, praising how reactive elements made clutches feel epic. GosuGamers tied the player boom directly to Rem, noting how her kit meshed with reworked lanes from last year’s three-lane shift.

Deadlock (Credit: Steam)
Personal takes varied wild. Streamers posted 12-hour sessions celebrating streak visuals, with pops of kills like fireworks. Casual squads vented about dash nerfs that killed the flank plays they loved.
Across forums, “Valve Time” memes mocked the delay but forgave it once bedrooms and heroes hit play. This mix kept Discords buzzing, turning gripes into hot takes that fed content cycles.
Balance Bets Shape Future
Valve’s pattern shines through: overhaul, listen, repeat. 2025 brought ten new heroes, lane shrinks from four to three, and item system gut-reworks that fixed early bloat.
Now, with Rem locked in and UI polished, eyes turn to leaks hinting at ARAM modes or base redesigns. YouTube leaks from late 2025 predicted Halloween events that got scrapped, folding into this monster patch instead.
Business angles favor the surge. Peak players signal esports potential, with orgs sniffing tourneys as Deadlock carves space between Overwatch clones and Valorant clones.
Developers face pressure: nail balance, or risk drop-off like past Valve experiments. Community polls demand priest buffs and Vanguard tweaks next, alongside Patron map leaks.
Perspectives are split on direction. Hardliners want hardcore modes with Street Brawl vibes. Newcomers crave simpler queues post-nerfs. Analysts see the gremlin room as Valve’s wink: they’re watching, hiding fun for hunters.
If January holds steam, open beta talks from October rumors could heat up. Rivals loom with polished launches, but Deadlock’s free model and tweak pace keep it sticky.
The patch underscores Valve’s strength: ship raw, refine live. Rem’s spike proves hero drops move needles, while UI fixes retain grinders. Delays bred doubt, but delivery flipped scripts. Players now bet on Q1 for mode drops or Yamato hero teases, hungry for proof that Valve stays ahead of fatigue.
Dragon Ball Sparking Zero keeps the ki blasts flying with fresh reveals straight from producer Jun Furutani’s letter last week. Bandai Namco and Spike Chunsoft teased a hefty paid DLC hitting PS5, Xbox Series, and PC this summer, loaded with fighters like Super Android 17, King Piccolo, and Super Saiyan Bardock.
Young Gohan outfits and Roshi’s Island stage join the fray, plus Goku and Vegeta super attack tweaks for deeper combos.
Fans who cut their teeth on the Budokai Tenkaichi series nodded along to the roadmap video, spotlighting how past packs stuck to characters while this one bulks up with modes and cosmetics.
Over 200 fighters already roam the roster post-launch DLCs, and this expansion pushes personalization with battle custom bits. Switch and Switch 2 players wait longer, catching prior Season Pass content this winter before the big one.
Social feeds erupted on January 24 after Gematsu and Bandai sites lit up, with trailers showing Bardock’s berserk rages and Android 17 fusions clashing on new turf.
The producer stressed a richer Dragon Ball vibe, shifting from quick character adds to full experiences. Clips racked up views as players speculated on move sets, like Piccolo’s stretchy limbs in Sparking’s high-speed scraps.
Free Modes Revive Tenkaichi Golden Days
Right on January 26, Mission 100 landed as a free update , handing solo players 100 quick-hit battles with set teams and rules.
Echoing Dragon Ball Z Sparking Meteor vibes, it throws curveballs like specific foes or handicaps, perfect for grinding favorites without online sweat. Simple setup packs nostalgia, stirring memories of Tenkaichi 3’s mission marathons.
Spring brings Survival Mode, pitting warriors against endless waves in endurance tests. Expect ki management and combo chains against escalating GT and Z threats, testing builds honed in custom episodes.
These drops keep the base game humming post-2024 launch, where sales soared past millions thanks to fluid 120-character clashes and what-if stories.

Dragon Ball: Sparking! ZERO (Credit: Steam)
Communities on Reddit and Twitter buzzed over Mission 100 clears, sharing Goku Black runs, and Vegeta pride clears. Some griped about Switch delays, but most cheered the freebies bridging to summer DLC. Patch tweaks from December fixed Burst Smash glitches for giants like Great Ape Baby, smoothing rushes and keys.
Hype Builds for Bardock’s Saiyan Rampage
Debate swirls on roster picks as Super Android 17’s hellfire barrages and Bardock’s future-sight dodges promise meta shakes. King Piccolo’s regen and Namekian blasts could counter rushdown kings, while custom Goku blasts open wild combos. Roshi Island’s waves add environmental ki clashes, flipping maps into power-up hunts.
Streamers clocked trailer breakdowns, praising Gohan kid skins for Piccolo Daimao arcs and Vegeta moves nodding to Super history. Sales trackers note Sparking Zero’s dominance, with DLC sustaining lobbies into 2026. Bandai eyes feedback for balance, like Solar Flare fixes, keeping Dragon Dash blinders intact.