The vibrant and captivating worlds of anime have, for a long-time, seized the attention of audiences with their unique artistic elements as well as intricate plots. Anime is both a form of art and a form of entertainment that originated in Japan, but is now popular all over the world. Probably the best example of its application and impact is in the gaming industry, where the graphics and storytelling structures of Japanese Anime have dramatically transformed the design, functionality, and experience of games.
The Evolution of Anime in Gaming
The integration of anime into video games began with the launch of gaming consoles in the form of crude pixelated graphics based on famous Manga series. These early adaptations often fell short of the mark. Most of them were simplistic side-scrollers or fighting games that expected players to have a working knowledge of the source material. The technology limitations of the time meant that the sophisticated visuals unique to anime had to be stripped down, only keeping the most recognizable features. The development of video games has made it easier to accurately reproduce anime worlds. With every new gaming console, there was more casino of creativity and possibilities for developers based on how real the experience felt for the anime world in question. The vivid and detailed 3D worlds that were possible due to advanced technology far excelled over the blocky sprites of earlier console generations. These worlds were on par with their animated counterparts, fulfilling the dreams of countless players. This coexistence of technological improvements and the rise of anime’s international popularity created a golden opportunity for developers eager to target the existing market. Modern technology, for example, enabled cel-shaded graphics in “Dragon Ball FighterZ” to the extent that players were instantly transported to the anime-adapted environments in which they resided.
From Adaptation to Innovation
The direct film adaptations of successful anime series remain popular to this day, but more remarkable is how storytelling and artistic elements from anime have been merged into their original video game counterparts. Titles like “Persona”, “Fire Emblem,” and “Nier: Automata” heavily borrow from the anime industry not in the form of adaptations, but through its art style and even the structure of the narrative and its characters. These games combine Japanese and Western influences in a way that is unique to them. They develop new ideas using anime elements and also advance in accomplishing goals from both sides of the ocean. The outcome is a cycle of creativity where one form of media fuels the other. Video games are made based on anime series, and in return, these anime are based on the new release titles. The result is, a rich ecosystem of interrelated media.
The MMORPG Revolution
The influence of anime on gaming is most prominent in the MMORPG genre. Titles like Final Fantasy XIV and Tower of Fantasy have adopted anime styles to craft enormous worlds that millions of players can explore together.
These games are special because players are no longer passive watchers—excursions can be made solo or in groups to worlds they usually only see in their preferred series, where every player has the power to shape the storyline. The avatars they get to choose are outfitted in costumes of their favorite anime series—complete with extravagant hairstyles, elaborate shoes, and impossible weapons that, take the series to the next level.
The social interactions of these games enhance the experience even more. Players creates guilds, complete challenges cooperatively, and immerse themselves in self-directed storytelling within the anime-inspired locales. These games somehow cater to the dreams of anime enthusiasts, allowing them to traverse through the screen into incredible worlds.
Cultural Cross-Pollination
This intertwining of anime and gaming is remarkable due to the cultural exchange that has taken place. Through the games, fragments of Japanese narratives, aesthetics, and cultural references have reached parts of the world that otherwise might not them. On the other hand, as these games are accepted by Western players, they are more deeply embraced and incorporated into them. Developers have included aspects that appeal to these new audiences, creating hybrid experiences that belong fully to neither side, but something difficult, new, and exciting.
The impact of anime on games is of the most successful and lively relations across media in the history of entertainment. The blur of the boundaries of distinctive media became an intricate system that we now call cross-media; what began as adaptations has led to the overwhelming ecosystem.
The development of virtual reality technology continues to suggest that one day soon we will be able to both watch anime and interact with its fantastical worlds. This phenomenon will surely fascinate people who appreciate anime, as it will bring the hope of existence within their most cherished animated universes.
The upcoming second season of the hit Netflix K-Drama Weak Hero Class 2 has sparked a wave of excitement online, with fans eagerly awaiting the continuation of the story.
In a recent guest visit (GV) event held in Seoul, the cast and directors of both seasons one and two gathered to discuss their experiences on the show.
During the interview, Park Ji Hoon, who plays the protagonist Yeon Sieun, was asked about his feelings seeing his fellow actors again, particularly Choi Hyun Wook, who portrays Ahn Suho, his close companion on screen.
In response, Park Ji Hoon spoke fondly of the bond between his character, Yeon Sieun, and Choi Hyun Wook’s character, Ahn Suho.

A scene from Weak Hero (Credit: Netflix)
He described their relationship as something that is unforgettable and even likened it to the feeling of first love.
He joked that seeing Suho (played by Choi Hyun Wook) next to him felt like encountering a first love, which was a heartfelt and nostalgic sentiment.
This response prompted an interesting revelation from director Yoo Soo Min, who shared his intentions behind the portrayal of their relationship.
The director explained that the bond between Yeon Sieun and Ahn Suho was meant to be close to a melodrama, implying that the characters’ connection went beyond mere friendship.
He confirmed that the relationship between the two characters was indeed intended to be romantic, which left the cast in surprise, particularly Park Ji Hoon, whose shocked reaction became a viral moment on social media.
His hesitance sparked further discussion among fans, who already suspected a deeper connection between the characters.
Many fans voiced their joy upon hearing the confirmation, as they felt that the bond between Yeon Sieun and Ahn Suho had always carried romantic undertones.
Some fans even expressed that if their relationship were merely friendship, it would defy their understanding of what true connection and affection look like.
Fans of the show have been vocal about how the characters’ deep emotional bond, defined by missing each other and wanting to protect each other, should not need a specific label like “love” to be significant.
For many, the connection between Yeon Sieun and Ahn Suho is already meaningful and filled with love, regardless of what term is used to describe it.
The confirmation by the director has led to an outpouring of excitement, with fans praising the depth of the relationship and the emotional complexity it brings to the show.