Jimmy Donaldson uploaded his first video in 2012 as a 13-year-old from Greenville, North Carolina, testing gaming commentary under MrBeast6000.

Early struggles with bans and low views gave way to breakthroughs like the 40-hour video or counting to 100,000, which snagged millions of eyeballs and laid the blueprint for spectacle-driven content.

YouTube AdSense generates a steady pulse, with estimates pegging daily earnings at $98,000 to $710,000 based on view velocity and CPM rates.

Monthly, that scales to $6 million across main channels, peaking at $17 million during viral runs. Brand sponsorships layer massive boosts, pulling $2.5 million to $3 million per integration as companies chase his demographic.

Merchandise rounds it out, contributing up to 40 percent of yearly take-home through apparel, gadgets, and limited drops that vanish in hours. ​

Signature giveaways supercharged loyalty from $456,000 cash holds to gifting supercars, islands, and homes, turning viewers into superfans who fuel shares and sales.

These elements interlock, with content sparking merch buys and sponsor interest, cementing his spot as top earner at $85 million through mid-2025 per Forbes. ​

Retail Revolution: Snacks and Burgers Stack the Deck

Feastables emerged as the breakout star, clocking $250 million in 2025 sales and $20 million profit, with 2026 forecasts hitting $520 million via gummies, drinks, and wider distribution. Stocking 30,000 stores, including Walmart and Target, proved that creators can conquer physical aisles, bypassing pure online limits.

This chocolate powerhouse now eclipses YouTube revenue, comprising half of Beast Industries’ $1.6 billion projected 2026 haul. ​

MrBeast Burger tested food franchising early, surging to $100 million from ghost kitchens by 2022 before lawsuits over quality and partners forced a retreat.

Beast Industries unifies it all, skyrocketing from a $1.5 billion valuation in 2022 to $5.2 billion after key funding, where Donaldson’s controlling interest drives his $2.6 billion personal net worth.

Over $450 million in investments back pushes into software tools, wellness products, media production, and gaming apps, targeting $4.78 billion enterprise revenue by 2029.

Mr. Beast (Jimmy Donaldson) Net Worth: Earnings of the World’s Top YouTuber in 2026 - 1

Mr. Beast (Credit: CNN)

Gross monthly revenue averages $50 million ecosystem-wide, blending ads, products, and deals, though media ops posted $80 million losses on $246 million revenue in 2024 due to $3-4 million per-video spends.

Celebrity Net Worth estimates a $50 million monthly salary potential from the full stack. Legal filings paint the trajectory: $223 million in 2023, $473 million in 2024, accelerating into 2026 dominance. ​

Giving Back Big: Philanthropy Meets Scrutiny

Beast Philanthropy redirects profits to real change, partnering with the Rockefeller Foundation on Gen Z-led initiatives for underserved communities worldwide.

The late-2025 1 Billion Acts of Kindness campaign enlists creators for volunteering, education aid, and environmental pushes, building on #TeamTrees’ 200 million trees planted. Ocean cleanups and well-building videos raised tens of millions, merging heart with hype to sustain viewer bonds. ​

Not everyone buys the model. Experts debate if viral aid truly transforms or just entertains, citing shallow engagement risks. Beast Games drew fire for contestant lawsuits alleging unpaid wages, grueling conditions, and misconduct, echoing broader workplace probes.

Resurfaced old tweets fueled toxicity claims, prompting Donaldson to pledge reforms and safety overhauls. Despite the $110 million 2024 losses, the $5 billion valuation holds firm. ​

Relentless Drive Shapes 2026 Horizon

Donaldson eyes his boldest year, vowing ultra-high production values after critiquing recent output as average. Exec hires from TikTok, NBC, and beyond aim to flip media to profit, with IPO whispers and expansions into theme parks, fintech apps, and international markets.

Battling Crohn’s disease through a strict diet amid 24/7 schedules adds resilience, while girlfriend Maddy Spidell’s cameos humanize the grind. ​

From garage setups to global force, Donaldson crafts a creator blueprint: content sparks commerce, commerce funds causes, causes loop back to content.

Hideaki Anno kicked off Neon Genesis Evangelion at Gainax in 1995 amid his own depression struggles. The TV series followed teen pilots battling Angels in giant Evas, blending robot fights with raw mental breakdowns that gripped Japan.

Airing on TV Tokyo, it built a cult following despite low initial ratings, exploding after a late-night slot shift. ​

Gainax rode the wave hard, with Evangelion topping Animage polls and spawning early merch like figures and apparel. By 1997, the franchise already pulled in massive home video sales, laser discs flying off shelves, and DVDs following suit.

Anno poured personal pain into Shinji’s hesitations and Rei’s detachment, turning inner turmoil into viewer obsession. ​

Pachinko machines turned into the silent killer for profits, machines themed around Evas and pilots raking in billions over the years.

Reports pin over 11 billion dollars j ust from those slots, dwarfing box office hauls and making Evangelion a top media earner per episode ever. Anno’s Gainax stake funneled early royalties his way, setting up seven-figure foundations quickly. ​

Studio Split Fuels Anno’s Solo Payday

Anno bolted from Gainax in 2006 to launch Khara, grabbing Evangelion reins fully after messy debt fights. Gainax hid billions in income post-series boom, dodging taxes and sparking scandals, but Evangelion royalties kept flowing.

Khara loaned them cash, sued over 100 million yen unpaid, and grabbed key rights when Gainax tanked in 2024. ​

Rebuild films locked in Anno’s director pay and producer cuts. Evangelion 3.0+1.0 Thrice Upon a Time topped the box office with 8.28 billion yen, over 75 million dollars, edging Shin Godzilla. The four-film saga retold the story with fresh twists, pulling 164 million worldwide across entries and streaming deals.

Mr. Beast (Jimmy Donaldson) Net Worth: Earnings of the World’s Top YouTuber in 2026 - 2

Neon Genesis Evangelion (Credit: Amazon Prime Video)

Merch stayed relentless, from vending machines stocked with Eva snacks to clothing lines and collabs. Figures of Rei and Asuka alone generated hundreds of millions yearly, with Anno earning through Khara licensing. Wife Moyoco Anno’s manga ties added family merch angles, boosting visibility without diluting core control. ​ ​

Revival Hits Keep Cash Registers Ringing

Thirty years on, the 2025 anniversary screenings crushed charts. Death and Rebirth revival took the top ten spots with an opening of 118 million yen, extending its runs nationwide.

You Can (Not) Advance hit number seven recently, proving an endless hunger for theater rewatch. The total franchise box office easily surpasses $ 250 million. ​

Khara’s moves scream smart business, like Anno joining Production I.G board in 2025 for wider networks. Gundam shorts and Shin tokusatsu films like Ultraman padded income, but Evangelion owns the vault. Pachinko still dominates at 70 percent revenue slice, untouched by streaming shifts. ​

Net worth trackers fix Anno at 20 million dollars steady into 2026, blending direction fees, Khara ownership, and perpetual merch royalties.

Compared to peers: Oda swims in hundreds of millions from One Piece, but Anno built his pile leaner, depression-fueled vision paying dividends forever. No flashy spends surface, fitting the reclusive genius who voiced Jiro in Miyazaki’s Wind Rises. ​

Recent shorts like Evangelion:30 tease more, with Naoyuki Asano directing Anno’s script. Global Netflix drop reignited U.S. sales, Blu-rays from GKIDS flying despite dub gripes. Khara’s full IP lock post-Gainax seals long-term wins, from games to potential sequels. ​

Pachinko dominance shows Japan-specific genius, machines packing parlors coast to coast. Merch evolved too, Rei-inspired lines outselling rivals like Avengers locally. Anno’s agnostic spiritualism wove into lore, drawing deep-pocket fans chasing Kabbalah nods and Freudian depths. ​

Khara lawsuits protected assets, dodging Gainax’s 380 million yen debt pit. Anno propped the old studio early, but cut ties clean for focus. Shin Godzilla and Kamen Rider side gigs hit billions of yen, too, diversifying beyond mecha angels. ​

Fan debates rage on endings, but cash ignores controversy. Rebuild finale drew pandemic crowds, uplifting renewal themes hitting right. Anniversary fests lock cultural icon status, ensuring royalties for life. Anno’s path from Osaka dropout to animation overlord proves vision trumps all. ​